Thursday, 28 November 2013
Tuesday, 26 November 2013
Monday, 25 November 2013
Alpha Mask test
A test of my rolling sky. it add colour to the scene which looks nice but it doesn't quite fit with the camera angles as the sky doesn't match the movement.
Thursday, 21 November 2013
Wednesday, 20 November 2013
Test render ambient occlusion MR sky
This is a test with ambient occlusion. The general effect is nice, everything looks very clear and the eye isn't targeted at one object. The shadows are nice and soft to give a realistic feel. this has massively killed the render time. Comparing this to the graphite effect, the render time is 15 times longer per frame meaning 800 frames would take 11 hours. I need to think carefully about timing myself and which look i want to go for.
Graphite animation test
I've been having massive problems with shadows in places they aren't meant to be. I don't have any lights in the scene and my render without graphite effect doesn't show shadows. It is also hard to read the road signs which defeats the object of the project as it's meant to be a navigational piece. I have to re think how i'm going resolve this issue and have gone back to me original idea of having everything white to give an ambient occlusion effect.
Tuesday, 12 November 2013
Monday, 11 November 2013
Friday, 8 November 2013
New stuff
Graphite test with surroundings
Clay is another one of the options but I don't think it has the same effect.
Wednesday, 6 November 2013
Tuesday, 5 November 2013
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